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What do you actually get

Every hour of work you ship earns you pixels. The rate starts at 40 px/hr on your first build and climbs to 60 px/hr as you accumulate Restoration Energy. Restoration Energy and levels has the exact math.

Trials come with their own rewards, picked to suit the build: sticker sheets, Steam grants, Flipper Zeros, Robux, PCB manufacturing credits. When a trial ship gets approved you choose one of two things:

  1. The trial prize, plus pixels for any hours you tracked past the trial's minimum.
  2. All your hours as raw pixels, and no prize.

If the prize isn't something you want, take the pixels and buy what you actually want from the shop. Either way, finishing a trial adds 100 bonus Restoration Energy on top, which moves your level and the Core Vault faster than a normal invention would.

Pixels land in your in-game balance. You can spend them on anything in the shop, from meme stickers and signed organizer photos up to real hardware like a MacBook Air.

Stuck on something? Ask in #pixl on the Hack Club Slack. Someone there has almost certainly hit the same problem already.

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